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Marco Roskam

game programmer

About Me

Hi! I'm Hugo, a game programmer and designer from The Netherlands, and I've been making games since I was 7. I published my first app on the App Store and Google Play when I was 15, and am currently working on Avatar: Frontiers of Pandora as Game Programmer at Ubisoft (Massive Entertainment). I have recently graduated cum laude from Breda University studying Creative Media and Game Technologies.

Here you can see some of the projects I've had the opportunity of contributing to, and some of the personal-fun-things I've been working on. I have a strong perseverance for learning new things and taking on challenges, and I always like to put some extra time in polishing my creations, to make sure the creative vision is achieved in the best possible way. I've always been extremely curious in the technical side of games, and sometimes this curiosity has led me to projects I won't be able to
formally mention here... cough. Sometimes I also make websites, like this one. If you have any questions please feel free to contact me :)

Personal Projects

project shortburn

RayCaster in SDL2

In dit project heb ik met een groepje een first person puzzler gemaakt.

project shortburn

ShortBurn

In dit project heb ik met een groepje een first person puzzler gemaakt.

project shortburn

mayhem shooter SDL2

3D 3rd person adventure platformer.

My contributions:
Player logic with state machine
Advanced camera
Character behaviour
UE4 build for PlayStation 4
Gameplay design
Public representation

project shortburn

ShortBurn

C++

3D 3rd person adventure platformer.

My contributions:
Player logic with state machine
Advanced camera
Character behaviour
UE4 build for PlayStation 4
Gameplay design
Public representation

Contact

Hi! I'm Hugo, a game programmer and designer from The Netherlands, and I've been making games since I was 7. I published my first app on the App Store and Google Play when I was 15, and am currently working on Avatar: Frontiers of Pandora as Game Programmer at Ubisoft (Massive Entertainment). I have recently graduated cum laude from Breda University studying Creative Media and Game Technologies.

Here you can see some of the projects I've had the opportunity of contributing to, and some of the personal-fun-things I've been working on. I have a strong perseverance for learning new things and taking on challenges, and I always like to put some extra time in polishing my creations, to make sure the creative vision is achieved in the best possible way. I've always been extremely curious in the technical side of games, and sometimes this curiosity has led me to projects I won't be able to
formally mention here... cough. Sometimes I also make websites, like this one. If you have any questions please feel free to contact me :)